Image: Sega

With Sonic Superstars, I’m starting to get the feeling I’ve been here before.

In Sonic’s return to the 2D format, there’s a good game here with lots of moments where I was pleased to see the innovation of Sonic Team shining through. These ideas were, unfortunately, buried in slower-than-it-should-be-for-a-Sonic-game moments with technical issues and unintuitive boss fights.

For Superstars, I really, really wanted another Sonic Mania. That game was sublime, and I feel like both Sonic Team and Sonic fans have been chasing that high ever since. I can say Superstars did not deliver as Mania did but also did not frustrate me as badly as Sonic Frontiers did. There were no moments when I wanted to put either my controller or my head through a…

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